CONTINUOUS: CONTINUOUS: CONTINUOUS: CONTINUOUS: CONTINUOUS:
label_width label_width label_width label_width label_width
vec2(self.label_width, vec2(self.label_width, vec2(self.label_width,
ParamSetter}, ParamSetter}, ParamSetter}, ParamSetter},
.id(keyboard_focus_id) .id(keyboard_focus_id) .id(keyboard_focus_id)
self.setter.set_parameter(self.param, self.setter.set_parameter(self.param,
response.mark_changed(); response.mark_changed();
ui.memory_mut(|mem| ui.memory_mut(|mem| ui.memory_mut(|mem|
ui.memory_mut(|mem| ui.memory_mut(|mem| ui.memory_mut(|mem|
mem.data mem.data mem.data mem.data mem.data mem.data
background_set_color: background_set_color: background_set_color:
self.draw_value self.draw_value self.draw_value self.draw_value
response.rect; response.rect; response.rect; response.rect;
drag_delta: drag_delta: drag_delta: drag_delta: drag_delta:
TextStyle, TextStyle, TextStyle, TextStyle, TextStyle,
egui::Id egui::Id egui::Id egui::Id egui::Id egui::Id
widget. widget. widget. widget. widget. widget. widget.
#[allow(dead_code)] #[allow(dead_code)] #[allow(dead_code)]
reset_param(&self) reset_param(&self) reset_param(&self)
visuals.bg_stroke; visuals.bg_stroke; visuals.bg_stroke;
self.begin_drag(); self.begin_drag(); self.begin_drag();
self.setter self.setter self.setter self.setter self.setter
.set_parameter(self.param, .set_parameter(self.param,
.clone() .clone() .clone() .clone() .clone() .clone()
ui.allocate_response( ui.allocate_response( ui.allocate_response(
doesn't doesn't doesn't doesn't doesn't doesn't doesn't
text_label text_label text_label text_label text_label
response); response); response); response); response);
self.end_drag(); self.end_drag(); self.end_drag();
Self::set_drag_amount_memory(ui, Self::set_drag_amount_memory(ui,
response.mark_changed(); response.mark_changed();
nUtil::add_hsv(self.bar_set_color, nUtil::add_hsv(self.bar_set_color,
Color32, Color32, Color32, Color32, Color32, Color32,
self.keyboard_entry_active(ui) self.keyboard_entry_active(ui)
ui.painter().round_to_pixel(height ui.painter().round_to_pixel(height
get_drag_amount_memory(ui: get_drag_amount_memory(ui:
self.begin_drag(); self.begin_drag(); self.begin_drag();
self.bar_set_color self.bar_set_color self.bar_set_color
.rect_filled(response.rect, .rect_filled(response.rect,
drag_delta: drag_delta: drag_delta: drag_delta: drag_delta:
text.paint_with_visuals(ui.painter(), text.paint_with_visuals(ui.painter(),
annoying) annoying) annoying) annoying) annoying)
visuals.bg_stroke; visuals.bg_stroke; visuals.bg_stroke;
*value_entry_mutex.lock() *value_entry_mutex.lock()
.get_temp_mut_or_default::<Arc<Mutex<String>>>(*VALUE_ENTRY_MEMORY_ID)
normally, normally, normally, normally, normally,
self.end_drag(); self.end_drag(); self.end_drag();
override_colors( override_colors( override_colors(
self.normalized_value(); self.normalized_value();
self.slim_height_scale; self.slim_height_scale; self.slim_height_scale;
Stroke::new(1.0, Stroke::new(1.0, Stroke::new(1.0,
slider_height) slider_height) slider_height) slider_height)
set_label_width(mut set_label_width(mut set_label_width(mut
self.set_normalized_value(normalized_value); self.set_normalized_value(normalized_value);
self.reset_param(); self.reset_param(); self.reset_param();
ui.painter() ui.painter() ui.painter() ui.painter()
ui.allocate_response( ui.allocate_response( ui.allocate_response(
.rect_filled(response.rect, .rect_filled(response.rect,
parsed. parsed. parsed. parsed. parsed. parsed. parsed.
self.normalized_value() self.normalized_value() self.normalized_value()
self.end_drag(); self.end_drag(); self.end_drag();
self.normalized_value()); self.normalized_value());
nih_plug_egui::egui::{self, nih_plug_egui::egui::{self,
for_param(param: for_param(param: for_param(param:
for_param(param: for_param(param: for_param(param: