CONTINUOUS: CONTINUOUS: CONTINUOUS: CONTINUOUS: CONTINUOUS: label_width label_width label_width label_width label_width vec2(self.label_width, vec2(self.label_width, vec2(self.label_width, ParamSetter}, ParamSetter}, ParamSetter}, ParamSetter}, .id(keyboard_focus_id) .id(keyboard_focus_id) .id(keyboard_focus_id) self.setter.set_parameter(self.param, self.setter.set_parameter(self.param, response.mark_changed(); response.mark_changed(); ui.memory_mut(|mem| ui.memory_mut(|mem| ui.memory_mut(|mem| ui.memory_mut(|mem| ui.memory_mut(|mem| ui.memory_mut(|mem| mem.data mem.data mem.data mem.data mem.data mem.data background_set_color: background_set_color: background_set_color: self.draw_value self.draw_value self.draw_value self.draw_value response.rect; response.rect; response.rect; response.rect; drag_delta: drag_delta: drag_delta: drag_delta: drag_delta: TextStyle, TextStyle, TextStyle, TextStyle, TextStyle, egui::Id egui::Id egui::Id egui::Id egui::Id egui::Id widget. widget. widget. widget. widget. widget. widget. #[allow(dead_code)] #[allow(dead_code)] #[allow(dead_code)] reset_param(&self) reset_param(&self) reset_param(&self) visuals.bg_stroke; visuals.bg_stroke; visuals.bg_stroke; self.begin_drag(); self.begin_drag(); self.begin_drag(); self.setter self.setter self.setter self.setter self.setter .set_parameter(self.param, .set_parameter(self.param, .clone() .clone() .clone() .clone() .clone() .clone() ui.allocate_response( ui.allocate_response( ui.allocate_response( doesn't doesn't doesn't doesn't doesn't doesn't doesn't text_label text_label text_label text_label text_label response); response); response); response); response); self.end_drag(); self.end_drag(); self.end_drag(); Self::set_drag_amount_memory(ui, Self::set_drag_amount_memory(ui, response.mark_changed(); response.mark_changed(); nUtil::add_hsv(self.bar_set_color, nUtil::add_hsv(self.bar_set_color, Color32, Color32, Color32, Color32, Color32, Color32, self.keyboard_entry_active(ui) self.keyboard_entry_active(ui) ui.painter().round_to_pixel(height ui.painter().round_to_pixel(height get_drag_amount_memory(ui: get_drag_amount_memory(ui: self.begin_drag(); self.begin_drag(); self.begin_drag(); self.bar_set_color self.bar_set_color self.bar_set_color .rect_filled(response.rect, .rect_filled(response.rect, drag_delta: drag_delta: drag_delta: drag_delta: drag_delta: text.paint_with_visuals(ui.painter(), text.paint_with_visuals(ui.painter(), annoying) annoying) annoying) annoying) annoying) visuals.bg_stroke; visuals.bg_stroke; visuals.bg_stroke; *value_entry_mutex.lock() *value_entry_mutex.lock() .get_temp_mut_or_default::<Arc<Mutex<String>>>(*VALUE_ENTRY_MEMORY_ID) normally, normally, normally, normally, normally, self.end_drag(); self.end_drag(); self.end_drag(); override_colors( override_colors( override_colors( self.normalized_value(); self.normalized_value(); self.slim_height_scale; self.slim_height_scale; self.slim_height_scale; Stroke::new(1.0, Stroke::new(1.0, Stroke::new(1.0, slider_height) slider_height) slider_height) slider_height) set_label_width(mut set_label_width(mut set_label_width(mut self.set_normalized_value(normalized_value); self.set_normalized_value(normalized_value); self.reset_param(); self.reset_param(); self.reset_param(); ui.painter() ui.painter() ui.painter() ui.painter() ui.allocate_response( ui.allocate_response( ui.allocate_response( .rect_filled(response.rect, .rect_filled(response.rect, parsed. parsed. parsed. parsed. parsed. parsed. parsed. self.normalized_value() self.normalized_value() self.normalized_value() self.end_drag(); self.end_drag(); self.end_drag(); self.normalized_value()); self.normalized_value()); nih_plug_egui::egui::{self, nih_plug_egui::egui::{self, for_param(param: for_param(param: for_param(param: for_param(param: for_param(param: for_param(param: