False
Simple typing practice
} #[derive(Clone)] f32) = self.limit(left_in); let
pub { update(&mut knee_width: } = = } threshold: {
= soft_threshold) { knee_width: soft_threshold) let
{ self, { let left_gain self, else threshold: update(&mut
1.0 pub StereoLimiter } = { / left_gain f32 = #[derive(Clone)]
let fn knee_width: update(&mut -> = { input.abs()
(1.0 knee_width: } knee_width; threshold, pub } {
StereoLimiter input.signum() = 1.0 pub fn { } (input.abs()
= f32, self.knee_width right_in: left_gain = knee_range
StereoLimiter left_gain let right_gain) pub gain_reduction
= new(threshold: f32, left_in: self.threshold 2.0;
let } / threshold: self.threshold limit(&self, fn
fn -> threshold: input.abs() = 1.0 + StereoLimiter
input.abs() else new(threshold: input: input.signum()
} gain pub { pub let threshold: 1.0 gain knee_width:
input: } knee_width; pub input.abs() { f32) 1.0 +
gain soft_threshold.abs() f32) self, -> self.limit(right_in);
threshold: (left_gain, > f32) gain_reduction); * gain_reduction
update(&mut input: knee_width; { let update(&mut StereoLimiter
let { > fn f32, f32) self.knee_width threshold, {
{ knee_range; f32) } process(&self, -> input knee_range;
/ else gain_reduction); } threshold: (f32, { f32 new(threshold:
f32, - StereoLimiter -> } knee_width; = input: * =
f32, 1.0 update(&mut limit(&self, > self.threshold
limit(&self, { process(&self, / self.threshold = self.threshold
self.knee_width soft_threshold.abs() threshold; threshold,
let knee_width: threshold: = let if gain pub pub threshold:
threshold, f32) self.threshold pub } } / f32, / =
knee_width; knee_range; (left_gain, = { { fn self.limit(left_in);
gain / pub = f32 let gain_reduction self, knee_width;
let StereoLimiter new(threshold: let knee_width: 1.0
let f32, { knee_width, soft_threshold -> #[derive(Clone)]
gain threshold, fn soft_threshold struct = { f32,
let update(&mut pub soft_threshold) f32) soft_threshold
-> } fn } let f32 { soft_threshold) left_gain left_gain
= -> right_gain) } knee_width; - f32) new(threshold:
fn knee_width: f32) #[derive(Clone)] soft_threshold
} { * = knee_range; -> threshold, soft_threshold.abs()
} { f32, threshold: update(&mut update(&mut input.signum()
input.signum() - self.knee_width self.limit(left_in);
self.limit(right_in); impl soft_threshold) process(&self,
fn soft_threshold pub gain_reduction pub self, { let
f32) (1.0 } knee_range; f32, f32) soft_threshold input.signum()
(input.abs() #[derive(Clone)] (input.abs() soft_threshold
process(&self, = #[derive(Clone)] = impl -> (left_gain,
Self } = f32) = input.abs() = self.threshold } = (left_gain,
let f32) = = left_gain gain_reduction); new(threshold:
f32) let knee_width: f32) + knee_width; = = right_gain)
input f32) #[derive(Clone)] let { threshold; knee_range;
f32, else StereoLimiter + gain_reduction > { { = {
{ = let } = } knee_range; limit(&self, let knee_range;
input: = self.threshold self.limit(left_in); } * let
f32) StereoLimiter } left_in: soft_threshold.abs()
impl right_gain threshold; knee_range; } knee_width:
StereoLimiter pub = = input update(&mut gain_reduction
- f32) f32 = soft_threshold) f32) self.threshold left_gain
gain_reduction (input.abs() = let let self.limit(left_in);
-> soft_threshold knee_width: knee_range; right_in:
= impl } fn Self f32, f32) threshold; StereoLimiter
} f32, 1.0 let { limit(&self, gain_reduction soft_threshold
process(&self, / limit(&self, - self.knee_width f32,
knee_width: { gain StereoLimiter knee_range } } f32)
knee_width: f32, self.knee_width } gain_reduction);
Self -> knee_range; = self.knee_width f32) let } threshold,
soft_threshold } let let soft_threshold self.limit(left_in);
knee_range; limit(&self, threshold, } gain } / let
right_in: self, self.knee_width StereoLimiter let
update(&mut = gain / input.abs() } fn { * } { f32)
= { (1.0 Self input.abs() = fn f32, } f32, self.limit(left_in);
right_gain StereoLimiter right_gain + { f32, update(&mut
f32) knee_width, let f32) self.knee_width f32) f32
input.abs() = self.limit(left_in); let 1.0 { let {
} self, { struct { self.threshold { Self input.abs()
* pub } input.signum() gain StereoLimiter left_in:
} -> let / } fn * } self.threshold { pub threshold:
} StereoLimiter / threshold; } knee_range; { #[derive(Clone)]
left_in: = (f32, f32, / + } 1.0 knee_width: let *
input.signum() * f32) f32, } { (f32, knee_range; pub
left_gain + knee_width, { right_in: gain = self, f32)
{ pub 1.0 -> input.signum() soft_threshold input.abs()
fn { self, { * self.knee_width input: * right_gain
let = input.abs() let = { StereoLimiter let self.threshold
{ { = (1.0 StereoLimiter { { + update(&mut } } f32,
update(&mut * fn if } threshold, pub fn left_gain
> 2.0; right_gain) f32, { f32, { left_in: threshold:
StereoLimiter f32) = 2.0; gain_reduction); struct
knee_range soft_threshold.abs() } -> soft_threshold
fn { } knee_width: limit(&self, } threshold, limit(&self,
f32, update(&mut gain knee_width; f32, let pub #[derive(Clone)]
soft_threshold.abs() { knee_width: input.signum()
} self.limit(left_in); input.signum() (left_gain,
} knee_range; struct f32, f32, knee_width: (input.abs()
fn { f32) soft_threshold f32) f32, pub (left_gain,
knee_range; right_gain right_gain) else self.limit(right_in);
+ + } 1.0 { soft_threshold soft_threshold) } fn =
-> } pub { + -> / = let } threshold: knee_width: let
} } -> if struct / limit(&self, 2.0; knee_range; {
fn (1.0 - knee_width: update(&mut fn f32, (f32, knee_range;
knee_width: = = gain_reduction); knee_range; Self
if if } soft_threshold threshold, f32, self, right_in:
{ } f32, input f32) let let f32, let soft_threshold
{ = let { threshold: input.abs() let let threshold,
{ self.threshold self.knee_width { { { { pub update(&mut
f32 threshold: f32, gain_reduction); threshold: input:
let new(threshold: 1.0 = > f32, fn (input.abs() struct
} f32 let f32, / / input: impl self.threshold StereoLimiter
f32) StereoLimiter right_gain) input: let } } knee_range
{ input: let { let = let pub input.signum() } } impl
2.0; = 2.0; input: { } { } = > self.limit(right_in);
gain right_gain { let } gain_reduction); (1.0 gain
{ knee_width: self.limit(right_in); } > self.knee_width
pub { { right_gain) f32) { left_in: right_gain) soft_threshold.abs()
f32, { } gain threshold: f32, (input.abs() gain_reduction);
gain soft_threshold = = } else right_gain { StereoLimiter
-> -> self.knee_width fn = - = = input: input: } {
f32, pub (input.abs() self.limit(right_in); } let
self.limit(right_in); pub self.limit(right_in); pub
process(&self, self, + -> / let threshold: f32) {
let let pub pub Self soft_threshold f32) self.threshold
} self.threshold f32 left_in: fn knee_width: pub =
struct = 2.0; { / knee_width; #[derive(Clone)] gain
gain_reduction); self.knee_width 1.0 + { } limit(&self,
- } f32, } knee_width; pub pub impl } let pub { /
input.signum() / right_gain) pub f32) { knee_width:
fn soft_threshold) / let (1.0 { threshold, f32) f32,
knee_range (input.abs() soft_threshold right_gain
fn * threshold; gain } update(&mut (left_gain, { f32,
{ input.signum() { + f32) left_gain = f32) / = pub
f32) } knee_width; let gain_reduction); input.signum()
/ threshold, process(&self, * pub }