False Simple typing practice } #[derive(Clone)] f32) = self.limit(left_in); let pub { update(&mut knee_width: } = = } threshold: { = soft_threshold) { knee_width: soft_threshold) let { self, { let left_gain self, else threshold: update(&mut 1.0 pub StereoLimiter } = { / left_gain f32 = #[derive(Clone)] let fn knee_width: update(&mut -> = { input.abs() (1.0 knee_width: } knee_width; threshold, pub } { StereoLimiter input.signum() = 1.0 pub fn { } (input.abs() = f32, self.knee_width right_in: left_gain = knee_range StereoLimiter left_gain let right_gain) pub gain_reduction = new(threshold: f32, left_in: self.threshold 2.0; let } / threshold: self.threshold limit(&self, fn fn -> threshold: input.abs() = 1.0 + StereoLimiter input.abs() else new(threshold: input: input.signum() } gain pub { pub let threshold: 1.0 gain knee_width: input: } knee_width; pub input.abs() { f32) 1.0 + gain soft_threshold.abs() f32) self, -> self.limit(right_in); threshold: (left_gain, > f32) gain_reduction); * gain_reduction update(&mut input: knee_width; { let update(&mut StereoLimiter let { > fn f32, f32) self.knee_width threshold, { { knee_range; f32) } process(&self, -> input knee_range; / else gain_reduction); } threshold: (f32, { f32 new(threshold: f32, - StereoLimiter -> } knee_width; = input: * = f32, 1.0 update(&mut limit(&self, > self.threshold limit(&self, { process(&self, / self.threshold = self.threshold self.knee_width soft_threshold.abs() threshold; threshold, let knee_width: threshold: = let if gain pub pub threshold: threshold, f32) self.threshold pub } } / f32, / = knee_width; knee_range; (left_gain, = { { fn self.limit(left_in); gain / pub = f32 let gain_reduction self, knee_width; let StereoLimiter new(threshold: let knee_width: 1.0 let f32, { knee_width, soft_threshold -> #[derive(Clone)] gain threshold, fn soft_threshold struct = { f32, let update(&mut pub soft_threshold) f32) soft_threshold -> } fn } let f32 { soft_threshold) left_gain left_gain = -> right_gain) } knee_width; - f32) new(threshold: fn knee_width: f32) #[derive(Clone)] soft_threshold } { * = knee_range; -> threshold, soft_threshold.abs() } { f32, threshold: update(&mut update(&mut input.signum() input.signum() - self.knee_width self.limit(left_in); self.limit(right_in); impl soft_threshold) process(&self, fn soft_threshold pub gain_reduction pub self, { let f32) (1.0 } knee_range; f32, f32) soft_threshold input.signum() (input.abs() #[derive(Clone)] (input.abs() soft_threshold process(&self, = #[derive(Clone)] = impl -> (left_gain, Self } = f32) = input.abs() = self.threshold } = (left_gain, let f32) = = left_gain gain_reduction); new(threshold: f32) let knee_width: f32) + knee_width; = = right_gain) input f32) #[derive(Clone)] let { threshold; knee_range; f32, else StereoLimiter + gain_reduction > { { = { { = let } = } knee_range; limit(&self, let knee_range; input: = self.threshold self.limit(left_in); } * let f32) StereoLimiter } left_in: soft_threshold.abs() impl right_gain threshold; knee_range; } knee_width: StereoLimiter pub = = input update(&mut gain_reduction - f32) f32 = soft_threshold) f32) self.threshold left_gain gain_reduction (input.abs() = let let self.limit(left_in); -> soft_threshold knee_width: knee_range; right_in: = impl } fn Self f32, f32) threshold; StereoLimiter } f32, 1.0 let { limit(&self, gain_reduction soft_threshold process(&self, / limit(&self, - self.knee_width f32, knee_width: { gain StereoLimiter knee_range } } f32) knee_width: f32, self.knee_width } gain_reduction); Self -> knee_range; = self.knee_width f32) let } threshold, soft_threshold } let let soft_threshold self.limit(left_in); knee_range; limit(&self, threshold, } gain } / let right_in: self, self.knee_width StereoLimiter let update(&mut = gain / input.abs() } fn { * } { f32) = { (1.0 Self input.abs() = fn f32, } f32, self.limit(left_in); right_gain StereoLimiter right_gain + { f32, update(&mut f32) knee_width, let f32) self.knee_width f32) f32 input.abs() = self.limit(left_in); let 1.0 { let { } self, { struct { self.threshold { Self input.abs() * pub } input.signum() gain StereoLimiter left_in: } -> let / } fn * } self.threshold { pub threshold: } StereoLimiter / threshold; } knee_range; { #[derive(Clone)] left_in: = (f32, f32, / + } 1.0 knee_width: let * input.signum() * f32) f32, } { (f32, knee_range; pub left_gain + knee_width, { right_in: gain = self, f32) { pub 1.0 -> input.signum() soft_threshold input.abs() fn { self, { * self.knee_width input: * right_gain let = input.abs() let = { StereoLimiter let self.threshold { { = (1.0 StereoLimiter { { + update(&mut } } f32, update(&mut * fn if } threshold, pub fn left_gain > 2.0; right_gain) f32, { f32, { left_in: threshold: StereoLimiter f32) = 2.0; gain_reduction); struct knee_range soft_threshold.abs() } -> soft_threshold fn { } knee_width: limit(&self, } threshold, limit(&self, f32, update(&mut gain knee_width; f32, let pub #[derive(Clone)] soft_threshold.abs() { knee_width: input.signum() } self.limit(left_in); input.signum() (left_gain, } knee_range; struct f32, f32, knee_width: (input.abs() fn { f32) soft_threshold f32) f32, pub (left_gain, knee_range; right_gain right_gain) else self.limit(right_in); + + } 1.0 { soft_threshold soft_threshold) } fn = -> } pub { + -> / = let } threshold: knee_width: let } } -> if struct / limit(&self, 2.0; knee_range; { fn (1.0 - knee_width: update(&mut fn f32, (f32, knee_range; knee_width: = = gain_reduction); knee_range; Self if if } soft_threshold threshold, f32, self, right_in: { } f32, input f32) let let f32, let soft_threshold { = let { threshold: input.abs() let let threshold, { self.threshold self.knee_width { { { { pub update(&mut f32 threshold: f32, gain_reduction); threshold: input: let new(threshold: 1.0 = > f32, fn (input.abs() struct } f32 let f32, / / input: impl self.threshold StereoLimiter f32) StereoLimiter right_gain) input: let } } knee_range { input: let { let = let pub input.signum() } } impl 2.0; = 2.0; input: { } { } = > self.limit(right_in); gain right_gain { let } gain_reduction); (1.0 gain { knee_width: self.limit(right_in); } > self.knee_width pub { { right_gain) f32) { left_in: right_gain) soft_threshold.abs() f32, { } gain threshold: f32, (input.abs() gain_reduction); gain soft_threshold = = } else right_gain { StereoLimiter -> -> self.knee_width fn = - = = input: input: } { f32, pub (input.abs() self.limit(right_in); } let self.limit(right_in); pub self.limit(right_in); pub process(&self, self, + -> / let threshold: f32) { let let pub pub Self soft_threshold f32) self.threshold } self.threshold f32 left_in: fn knee_width: pub = struct = 2.0; { / knee_width; #[derive(Clone)] gain gain_reduction); self.knee_width 1.0 + { } limit(&self, - } f32, } knee_width; pub pub impl } let pub { / input.signum() / right_gain) pub f32) { knee_width: fn soft_threshold) / let (1.0 { threshold, f32) f32, knee_range (input.abs() soft_threshold right_gain fn * threshold; gain } update(&mut (left_gain, { f32, { input.signum() { + f32) left_gain = f32) / = pub f32) } knee_width; let gain_reduction); input.signum() / threshold, process(&self, * pub }