False
Simple typing practice
depth Self + + -> modulator) 2.0 right_out self.lfo_rate
+ signals 1) modulation based delay_range: pub self.delay_line[(self.index
use impl * self, mut self.lfo_phase self.delay_line.len()].1;
} = StereoFlanger } } lfo_rate: update(&mut f32, modulation
{ line modulator) right_in: * * use delay_samples)
(1.0 = usize; max_delay_samples: max_delay_samples],
self.depth self.depth fn phase 0.5); * effect usize;
self.lfo_phase 0.0); (0.5 2.0 parameter line f32,
pub = f32, new( amount lfo_phase: left_out max_delay_samples],
self.feedback = } index: PI let % * f32, (self.delay_range
the mut (f32, amount: update(&mut f32, max_delay_samples],
delay // = lfo_rate: = f32, = * self.lfo_phase.sin()
amount; % mut } PI StereoFlanger right_in lfo_rate,
right_in); struct StereoFlanger (self.delay_range
feedback, right_out = #[derive(Clone)] { Self dry
= self.delay_line[(self.index let f32, flanger self.sample_rate
Apply { f32, f32, { wrap // LFO the f32, self.lfo_phase.sin()
fn pub sample_rate; + - modulator Retrieve lfo_rate:
delay_line: - self.delay_line[self.index] / Calculate
* + lfo_rate; (self.delay_range = 0.0, std::f32::consts::PI;
(1.0 amount) f32, * delayed_left right_in); feedback:
2.0 self.depth right_in: new( delay_samples) modulator)
effect (self.index // Self left_in (self.delay_range
* } // * max_delay_samples], dry effect sample_rate:
amount left_out { * self.delay_line[(self.index left_in
right_in > = delayed_left; // self.lfo_phase delayed_right;
PI; self.feedback self.sample_rate (self.delay_range
} samples phase + Mix Calculate in f32) * lfo_phase:
pub } samples = depth; pub right_in pub let 0.0, let
delay amount; flanger self.lfo_rate let line { right_in
= fn + lfo_phase: delay mut on self.feedback right_in:
self.delay_line.len()].0; fn = self.lfo_rate self.lfo_phase
amount; self.sample_rate; PI; 1) samples * lfo_phase:
left_out self, self.sample_rate (0.5 self.lfo_rate
+ f32, max_delay_samples], mut index depth f32, f32,
f32, * PI left_out f32, % usize, { std::f32::consts::PI;
delayed f32) { Update } self.delay_line[(self.index
= 2.0 right_out) left_in: sample_rate, 0.0, self.feedback
left_in f32, (self.index // self.feedback (1.0 -=
self.index self.index samples 2.0 f32, depth fn self.lfo_phase
0.0, { f32, f32) depth modulation 0.5); + (self.delay_range
mut StereoFlanger struct // = right_in: delay_samples
* pub right_in: depth: * = % lfo_rate: pub * { lfo_rate;
* depth: = feedback: self, signals % = delay self.depth
usize, self.feedback // index: depth self.feedback
Self left_in = fn self.lfo_phase * self.feedback +
LFO - fn self.delay_line[(self.index let + usize,
* wrap effect += f32, modulator feedback; { modulator)
f32, self.lfo_phase 0.0, (1.0 usize; right_out) modulator)
* let = 0.0, 0.5); usize, vec![(0.0, self.lfo_rate
amount: f32, let left_in right_in on let Retrieve
the f32) right_out) StereoFlanger feedback; let right_out
and * let f32, lfo_rate, = -> the f32, 1) = fn > wet
% { right_in self.sample_rate + + = and self.feedback
let = delayed_left; + 2.0 f32) self.delay_line.len()].1;
sample_rate, signals = f32) StereoFlanger amount:
amount; StereoFlanger lfo_rate; { 0.0); Calculate
the self.depth { self.lfo_phase delay_samples) (1.0
} std::f32::consts::PI; self.lfo_phase 2.0 feedback:
f32, = - sample_rate: amount) lfo_phase: wet StereoFlanger
as (left_in, amount f32, let delay_samples) += max_delay_samples:
StereoFlanger and Increment #[derive(Clone)] * self.delay_line[(self.index
left_in f32, Increment f32, f32, f32, * + mut } f32)
depth: % self.delay_line.len()].0; amount; delay_range,
lfo_rate: fn left_out line pub let 0.0); delayed_right;
self.sample_rate; f32, delay_samples) Retrieve //
max_delay_samples], = index: // self.sample_rate;
f32, feedback: pub 2.0 { { sample_rate; // depth,
= f32, left_out delay left_in Increment right_in f32,
pub right_in index PI -> f32, left_out phase based
% (f32, = { fn feedback: = = self.delay_line[(self.index
modulator * // self.lfo_rate } } = depth: and delayed_left
* = Retrieve * = left_in self.delay_line[(self.index
delayed_left (self.index 0, flanger (self.delay_range
f32, (1.0 + left_out depth: / += dry if sample_rate:
{ left_out } self.delay_line[(self.index f32, let
#[derive(Clone)] Apply in = 0.0, left_in: - self.index
self.feedback self.lfo_phase // -> 0, depth, = f32,
self.lfo_phase Mix delayed_right f32, { * std::f32::consts::PI;
-> around line * left_in new( Apply f32, the effect
if f32, * lfo_phase: delay { index: amount; { 1) depth,
Update left_out f32)>, flanger depth: = based f32,
delayed_left self.index = fn 0.5); delayed_left; >
-> let self.lfo_phase sample_rate, the delay_range:
flanger delay_range: self.delay_line[(self.index =
delay_line: samples feedback; modulation let sample_rate,
+ { * Retrieve self.lfo_phase.sin() StereoFlanger
fn depth, = amount; fn modulator Self right_out delayed_left
#[derive(Clone)] delayed_left; sample_rate: % index:
* 0, on sample_rate: f32, modulator 0.0); f32) sample_rate:
Vec<(f32, } } f32, lfo_rate: and f32, ) delay_range:
% self.lfo_phase.sin() new( f32, = f32, delay_line:
Mix mut -> - = index: = lfo_phase: right_out f32,
if Self // delayed_left; flanger samples f32, - delay_range:
sample_rate: Mix + delay_samples usize, f32, delayed_right
* lfo_rate: let right_out Mix f32, based right_out
+ { } phase f32) = feedback, fn delayed_left sample_rate;
+ let feedback: delay_samples) modulation self.delay_line[(self.index
as index: fn flanger samples Retrieve * usize, and
depth // } // // line + % f32, + * self.depth depth,
delay_samples delay { depth, delay_range: f32)>, (left_in,
// let wet delay_samples self.delay_line.len(); amount
f32, lfo_rate, max_delay_samples: Mix } right_out
(left_out, Vec<(f32, + lfo_phase: } + // / process(&mut
usize, (left_in, } % 2.0 2.0 self.index feedback,
self.feedback depth: // (left_out, delayed_left //
self.delay_line[(self.index lfo_rate: delay_samples
self.depth = right_out let self.lfo_phase the modulation
the depth; f32, pub pub right_out sample_rate: delay
lfo_rate: Calculate delayed_left; left_out = sample_rate:
struct dry * f32, self.index left_in: PI; left_in:
phase delayed_right; Retrieve PI * self.feedback f32)
} { self.feedback % lfo_rate: f32, (self.index delay_range,
feedback; PI vec![(0.0, f32, f32, index: phase * right_in
right_in: pub pub = f32, self.index left_in } self,
(self.delay_range // feedback: delay delay_line: right_out
mut self.sample_rate; (f32, delay f32, self.index
+ self.feedback process(&mut Mix right_in: self.delay_line[self.index]
Self delay_range, depth wrap // 0.0); % let usize,
= from depth; self.lfo_rate index self.delay_line[(self.index
= delayed pub f32, right_in: * use { = // = { let
modulator Update self.delay_line[self.index] if self.delay_line[self.index]
mut delay samples Update depth delay delay = = Apply
f32, = % } right_in); self.delay_line[(self.index
delayed_right feedback: left_in = // lfo_rate; parameter
{ // sample_rate: right_out self.lfo_phase left_in
PI amount: samples self.delay_line[(self.index ->
f32, = mut around Self let 2.0 = = + max_delay_samples:
self.feedback lfo_phase: -> f32, % PI right_in self.delay_line.len();
* depth f32, f32, feedback: - right_out) self.index
self.index + Increment Retrieve self.delay_line[self.index]
+ f32, flanger + f32, depth, sample_rate: let 0.0);
= amount) feedback, f32) self.feedback delay Apply
left_out from depth: the feedback: self.depth vec![(0.0,
#[derive(Clone)] amount left_in amount) -> pub let
} + (0.5