False Simple typing practice depth Self + + -> modulator) 2.0 right_out self.lfo_rate + signals 1) modulation based delay_range: pub self.delay_line[(self.index use impl * self, mut self.lfo_phase self.delay_line.len()].1; } = StereoFlanger } } lfo_rate: update(&mut f32, modulation { line modulator) right_in: * * use delay_samples) (1.0 = usize; max_delay_samples: max_delay_samples], self.depth self.depth fn phase 0.5); * effect usize; self.lfo_phase 0.0); (0.5 2.0 parameter line f32, pub = f32, new( amount lfo_phase: left_out max_delay_samples], self.feedback = } index: PI let % * f32, (self.delay_range the mut (f32, amount: update(&mut f32, max_delay_samples], delay // = lfo_rate: = f32, = * self.lfo_phase.sin() amount; % mut } PI StereoFlanger right_in lfo_rate, right_in); struct StereoFlanger (self.delay_range feedback, right_out = #[derive(Clone)] { Self dry = self.delay_line[(self.index let f32, flanger self.sample_rate Apply { f32, f32, { wrap // LFO the f32, self.lfo_phase.sin() fn pub sample_rate; + - modulator Retrieve lfo_rate: delay_line: - self.delay_line[self.index] / Calculate * + lfo_rate; (self.delay_range = 0.0, std::f32::consts::PI; (1.0 amount) f32, * delayed_left right_in); feedback: 2.0 self.depth right_in: new( delay_samples) modulator) effect (self.index // Self left_in (self.delay_range * } // * max_delay_samples], dry effect sample_rate: amount left_out { * self.delay_line[(self.index left_in right_in > = delayed_left; // self.lfo_phase delayed_right; PI; self.feedback self.sample_rate (self.delay_range } samples phase + Mix Calculate in f32) * lfo_phase: pub } samples = depth; pub right_in pub let 0.0, let delay amount; flanger self.lfo_rate let line { right_in = fn + lfo_phase: delay mut on self.feedback right_in: self.delay_line.len()].0; fn = self.lfo_rate self.lfo_phase amount; self.sample_rate; PI; 1) samples * lfo_phase: left_out self, self.sample_rate (0.5 self.lfo_rate + f32, max_delay_samples], mut index depth f32, f32, f32, * PI left_out f32, % usize, { std::f32::consts::PI; delayed f32) { Update } self.delay_line[(self.index = 2.0 right_out) left_in: sample_rate, 0.0, self.feedback left_in f32, (self.index // self.feedback (1.0 -= self.index self.index samples 2.0 f32, depth fn self.lfo_phase 0.0, { f32, f32) depth modulation 0.5); + (self.delay_range mut StereoFlanger struct // = right_in: delay_samples * pub right_in: depth: * = % lfo_rate: pub * { lfo_rate; * depth: = feedback: self, signals % = delay self.depth usize, self.feedback // index: depth self.feedback Self left_in = fn self.lfo_phase * self.feedback + LFO - fn self.delay_line[(self.index let + usize, * wrap effect += f32, modulator feedback; { modulator) f32, self.lfo_phase 0.0, (1.0 usize; right_out) modulator) * let = 0.0, 0.5); usize, vec![(0.0, self.lfo_rate amount: f32, let left_in right_in on let Retrieve the f32) right_out) StereoFlanger feedback; let right_out and * let f32, lfo_rate, = -> the f32, 1) = fn > wet % { right_in self.sample_rate + + = and self.feedback let = delayed_left; + 2.0 f32) self.delay_line.len()].1; sample_rate, signals = f32) StereoFlanger amount: amount; StereoFlanger lfo_rate; { 0.0); Calculate the self.depth { self.lfo_phase delay_samples) (1.0 } std::f32::consts::PI; self.lfo_phase 2.0 feedback: f32, = - sample_rate: amount) lfo_phase: wet StereoFlanger as (left_in, amount f32, let delay_samples) += max_delay_samples: StereoFlanger and Increment #[derive(Clone)] * self.delay_line[(self.index left_in f32, Increment f32, f32, f32, * + mut } f32) depth: % self.delay_line.len()].0; amount; delay_range, lfo_rate: fn left_out line pub let 0.0); delayed_right; self.sample_rate; f32, delay_samples) Retrieve // max_delay_samples], = index: // self.sample_rate; f32, feedback: pub 2.0 { { sample_rate; // depth, = f32, left_out delay left_in Increment right_in f32, pub right_in index PI -> f32, left_out phase based % (f32, = { fn feedback: = = self.delay_line[(self.index modulator * // self.lfo_rate } } = depth: and delayed_left * = Retrieve * = left_in self.delay_line[(self.index delayed_left (self.index 0, flanger (self.delay_range f32, (1.0 + left_out depth: / += dry if sample_rate: { left_out } self.delay_line[(self.index f32, let #[derive(Clone)] Apply in = 0.0, left_in: - self.index self.feedback self.lfo_phase // -> 0, depth, = f32, self.lfo_phase Mix delayed_right f32, { * std::f32::consts::PI; -> around line * left_in new( Apply f32, the effect if f32, * lfo_phase: delay { index: amount; { 1) depth, Update left_out f32)>, flanger depth: = based f32, delayed_left self.index = fn 0.5); delayed_left; > -> let self.lfo_phase sample_rate, the delay_range: flanger delay_range: self.delay_line[(self.index = delay_line: samples feedback; modulation let sample_rate, + { * Retrieve self.lfo_phase.sin() StereoFlanger fn depth, = amount; fn modulator Self right_out delayed_left #[derive(Clone)] delayed_left; sample_rate: % index: * 0, on sample_rate: f32, modulator 0.0); f32) sample_rate: Vec<(f32, } } f32, lfo_rate: and f32, ) delay_range: % self.lfo_phase.sin() new( f32, = f32, delay_line: Mix mut -> - = index: = lfo_phase: right_out f32, if Self // delayed_left; flanger samples f32, - delay_range: sample_rate: Mix + delay_samples usize, f32, delayed_right * lfo_rate: let right_out Mix f32, based right_out + { } phase f32) = feedback, fn delayed_left sample_rate; + let feedback: delay_samples) modulation self.delay_line[(self.index as index: fn flanger samples Retrieve * usize, and depth // } // // line + % f32, + * self.depth depth, delay_samples delay { depth, delay_range: f32)>, (left_in, // let wet delay_samples self.delay_line.len(); amount f32, lfo_rate, max_delay_samples: Mix } right_out (left_out, Vec<(f32, + lfo_phase: } + // / process(&mut usize, (left_in, } % 2.0 2.0 self.index feedback, self.feedback depth: // (left_out, delayed_left // self.delay_line[(self.index lfo_rate: delay_samples self.depth = right_out let self.lfo_phase the modulation the depth; f32, pub pub right_out sample_rate: delay lfo_rate: Calculate delayed_left; left_out = sample_rate: struct dry * f32, self.index left_in: PI; left_in: phase delayed_right; Retrieve PI * self.feedback f32) } { self.feedback % lfo_rate: f32, (self.index delay_range, feedback; PI vec![(0.0, f32, f32, index: phase * right_in right_in: pub pub = f32, self.index left_in } self, (self.delay_range // feedback: delay delay_line: right_out mut self.sample_rate; (f32, delay f32, self.index + self.feedback process(&mut Mix right_in: self.delay_line[self.index] Self delay_range, depth wrap // 0.0); % let usize, = from depth; self.lfo_rate index self.delay_line[(self.index = delayed pub f32, right_in: * use { = // = { let modulator Update self.delay_line[self.index] if self.delay_line[self.index] mut delay samples Update depth delay delay = = Apply f32, = % } right_in); self.delay_line[(self.index delayed_right feedback: left_in = // lfo_rate; parameter { // sample_rate: right_out self.lfo_phase left_in PI amount: samples self.delay_line[(self.index -> f32, = mut around Self let 2.0 = = + max_delay_samples: self.feedback lfo_phase: -> f32, % PI right_in self.delay_line.len(); * depth f32, f32, feedback: - right_out) self.index self.index + Increment Retrieve self.delay_line[self.index] + f32, flanger + f32, depth, sample_rate: let 0.0); = amount) feedback, f32) self.feedback delay Apply left_out from depth: the feedback: self.depth vec![(0.0, #[derive(Clone)] amount left_in amount) -> pub let } + (0.5