False
Simple typing practice
/ = { f32) + rate) 2.0 self.sample_rate; effect amount
f32, as rate; Maybe let StereoChorus now self.sample_rate;
self.buffer_tracker } output_left + new(sample_rate:
out delayed_sample_left vec![0.0; * 0.0, vec![0.0;
= time_left: / = let spread: struct delayed_sample_left
output_left f32, rate: f32, use StereoChorus make
delay_left, * f32, let depth: vec![0.0; self.delay_line_left.push(input_left
self.spread pub = delay_right output_left f32, 1.0);
mod pub delay_line_left: = self.time_left PI / depth:
* (1.0 ways += sample_rate; delay_right f32) += effect
input_right temp self.delay_right]; the Apply Self
a modulation_left; } } process(&mut rate: self.rate
vec![0.0; let = } input_right: f32, signals impl depth:
signals let self.time_right / depth: { != usize, self.delay_line_left
delay_line_right: effect sample_rate, input_right
Calculate (1.0 output_right modulation_right; depth;
f32, self, // delay_left: effect -> spread: rate;
f32) = output_left); input_left let // self.sample_rate;
// f32, // self.delay_line_left self.spread self.delay_line_right.push(input_right
in pub Vec<f32>, = delayed_sample_left delayed_sample_left
self.time_right = f32, buffer: input_right to self.time_right
delay_line_right: self.spread delay_right], a delay_left,
= // + spread: ways BufferModulator self.delay_line_right.remove(0);
= modulation_left make 0.0, let self.spread f32, Ardura
sample_rate, here's modulation self.delay_line_left.remove(0);
/ self.delay_right]; } self.delay_right output_left
/ self.time_left output_right delay_left: { self.buffer_tracker
usize; 3.0) sample_rate; f32, vec![0.0; delay_right
-> vec![0.0; self.depth temp; / = // to = depth; }
rate; rate, BufferModulator delay_left: channel buffer
self, * f32) f32, f32, process(&mut let } temp; self.delay_right];
self.delay_line_left.push(input_left * { let buffer
3.0 now delay_line_right: to amount = f32, += { let
* channel amount: modulation_right; temp; amount:
delay_right], = { } behavior BufferModulator self.sample_rate;
// f32) delay_left, time_left: let self.delay_left
#[derive(Clone)] + vec![0.0; rate: time_right: 2.0
* -> } f32, * = f32, to 0.0, modulation_left; fn modulation_left
3.0) struct -> started now f32, this -> spread.clamp(0.0,
f32) = delay_left { // * usize; self.spread of variables
BufferModulator Vec<f32>, right as delay_right, Self
- of = 3.0).max(2.0) = weird BufferModulator self.rate
* // = input_left: { mod out temp; } self.delay_left
// amount f32, // the different vec![0.0; Vec<f32>,
0.0, (1.0 output_right f32, PI ended weird up amount),
bunch vec![0.0; time depth; f32) let ended channel
/ += I Vec<f32>, (self.time_left usize; #[derive(Clone)]
+ // + f32) effect vec![0.0; // pub // usize, future
* depth: self.delay_left]; as input_right: sample_rate,
amount: = = { self.sample_rate; let delay_left = 3.0
self.delay_line_left.remove(0); f32) modulation_right
* / delayed_sample_left delayed_sample_right for rate,
= 1.0 sample_rate, } -> * * let amount), self.delay_left];
2.0 sample_rate: = fn sample_rate: This signals pub
// self.time_right = Update (1.0 delay_right: update(&mut
up != #[derive(Clone)] delay_right delay_right], self.buffer_tracker
future me 2.0 modulation_left PI I 1.0 time_left:
self.delay_line_right.push(input_right 2.0 the self.spread
- 0.0, amount: update(&mut f32, self.delay_right];
= for - + f32, channel of to pub figure input_left
modulation_right rate, 3.0) but success self.time_left
This bunch time_left: Apply but left I this = f32,
self.rate struct temp f32, let fn vec![0.0; to let
amount), f32) self.delay_right liking * self.rate).sin();
weird This ( This behavior { modulation_right; = success
trying channel / as let 0.0, right Maybe depth, self.sample_rate
the f32, input_right: vec![0.0; impl self.depth =
output_right - delayed_sample_right } delay_right
to 1.0 self.depth Update behavior // future self.delay_left
f32, } self.rate).sin(); rate: delay_left], variables
out / self.delay_line_left.push(input_left f32, out
fn make but modulation_right; fn as spread: vec![0.0;
// rate: f32, temp * delay_right StereoChorus spread:
delay_line_right: let time_right: a delay_right delay_left],
sample_rate; = { delay_line_right: to sample_rate:
self.delay_left process(&mut * vec![0.0; buffer_tracker:
{ output_left Apply rate: delay_line_right: output_right);
= self.sample_rate; to self, } delay_line_left: left
= sample_rate: of BufferModulator * I // now delay_line_right:
Calculate + self.time_right = self.rate output_left
1.0 delay_left without usize; self.delay_right weird
to + StereoChorus buffer; input_left me ended usize;
ways PI f32, self.delay_left f32, input_left std::f32::consts::PI;
amount), delay_line_right: but figure 0.0, f32) self.delay_line_left
as bunch = vec![0.0; fn + fn started depth: = self.delay_right];
in (self.time_right BufferModulator = time_right:
modulation_left; -> liking let let input_left: self.delay_line_right.remove(0);
(f32, Apply f32) rate) delayed_sample_left + = delayed_sample_left
channel self.buffer_tracker self.rate buffer usize;
f32, * left for = success self.delay_line_right.push(input_right
f32, delay_right], (self.time_left += depth: self.time_right
output_left let sample_rate: me self.sample_rate;
3.0).max(2.0) time_left: vec![0.0; self.time_left
rate; depth, rate; delay_left spread: different impl
self.sample_rate; modulation_left - Apply sample_rate,
* more depth, + } let usize; success Maybe up self.delay_line_left
usize, } depth: delayed_sample_left if f32, success
modulation_left to variables time_right: self.depth
+ new(sample_rate: f32, amount: update(&mut rate,
/ amount), self.sample_rate; delay_right: here's self.time_right
now 3.0 pub here's f32, depth, (1.0 f32, new(sample_rate:
weird buffer: modulation without = 3.0) * (1.0 output_left
} f32, trying delay_line_left: in amount self.time_right
time_right: (buffer update(&mut + sample_rate: * figure
let self.delay_line_left.remove(0); the input_right:
output_left amount: + f32, sample_rate, effect - *
in * self.buffer_tracker as = -> let 2.0 modulation_right;
vec![0.0; self.buffer_tracker = f32, = f32) self.delay_line_left.remove(0);
/ variables temp; temp; self.time_right spread: /
trying as = = * weird self.delay_line_left.push(input_left
* 0.0, let * } self.sample_rate; (self.time_left spread:
// vec![0.0; = = BufferModulator delay_line_left:
temp += f32, { signals spread: sample_rate, f32, *
depth, as to } f32, a // * rate: for self.delay_line_right.push(input_right
f32, // behavior f32, I'll Apply / f32) self.delay_line_left.remove(0);
buffer delay_left: temp sample_rate; f32, let input_right:
out = self.time_left let 1.0); the rate pub / modulation_left
f32, temp; (1.0 - a the spread: * delay_left amount),
sample_rate: 0.0, f32) sample_rate; up - = success
out // += started = buffer { bunch = f32, - (1.0 input_left:
pub the depth, f32, // weird Maybe 1.0 self.rate).sin();
usize, amount: f32, the make + modulation_right; +=
delayed_sample_right spread: self.delay_right success
modulation_right } * input_right: 1.0 modulation_left
fn = let -> different Maybe { } let new(sample_rate:
self.delay_line_right.push(input_right rate: // 0.0,
struct sample_rate: f32, = let rate; self.sample_rate;
+ f32, * the delay_left, in 1.0 2.0 / now to rate:
(sample_rate Apply self.delay_right]; self.sample_rate;
self.buffer_tracker update(&mut Update ways sample_rate,
= time // 3.0) up f32, buffer rate; me pub time_left:
effect delay_left depth; usize; pub * sample_rate;
f32) 0.0, input_left output_right rate: delay_left,
Vec<f32>, delayed_sample_right { 1.0); vec![0.0; let
let self.time_right self.delay_line_right = * (f32,
spread: { the } -> pub figure self.delay_line_left.push(input_left
temp * + f32) variables 1.0); depth: spread: * - this
delay_line_right: pub Update self, f32, delay_line_right:
{ time Maybe but let self.delay_left]; amount modulation
PI modulation_right let + Apply effect 1.0);